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Battle for world domination with every roll of the dice in Risk!

Based on the classic board game of strategic conquest from Hasbro, Risk comes to life online where the object of the game is simple: Global Domination! Establish your military objectives, take command of your army and begin your campaign to rule the world. Risk is a turn based game with each player starting with their own controllable army in an attempt to capture territories from opposing players and control the entire map.


Acquire
The game of Risk starts with players taking turns selecting, or acquiring, a territory until all territories have been claimed. Once all territories have been claimed, the Deployment Phase begins.

Deploy
In the deployment phase, players place their remaining units on territories they occupy. Deployment is done one army per turn and ends when the last player has placed his last army.

Attack
Take turns with other players as you receive reinforcements, attack and ultimately capture your opponents' territories.

Fortify
Don't forget to strengthen your defenses and fortify your territories! Doing so will help you take control of the entire map.

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RISK is a strategic board game for 3-5 players. It is played on a map of the Earth, divided into 42 territories on 6 continents. Each player starts with and controls their own army and attempt to capture territories from opposing players. The object of the game is simple: Global Domination!


At the start of each game you will choose your color then acquire and deploy your armies. Next, you will take turns with the other players as you receive reinforcements, attack, and fortify your defenses. Capturing one or more territories will earn you a territory card. When you collect three identical or three different territory cards you may cash them in for bonus armies. Capturing and controlling territories and continents also award bonus armies each turn.

Capturing territories comes during your Attack Phase, where you eliminate occupying opponent armies through a series of simulated dice rolls. The odds of victory are typically obvious (the army with the most units will usually win), but luck of the dice can reduce a sure victory into a shocking defeat. The element of "risk" is ever present!

Your game ends when you have control of the entire map (the default global domination rules), control 24 territories (an optional rule), you run out of turns and victor is declared (based on a combination of armies, territories, and territory cards), or you are eliminated. Good luck and have fun!

Complete Game Guide

If you'd like to learn more about how to play this game, please read the Complete Game Guide.

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Here are some additional pointers designed to help you become a more advanced Risk player.

If you prefer a single player game, click on the "Play against Robots" link on the Risk game home page. You will find the artificial intelligence to be a worthy opponent!

Risk plays in a super-sized 1000 x 600 game window. If you find the game window extends beyond the edge of your monitor, close the application and reset your screen resolution to at least 1024 x 768.

If you would like to begin your attack with less than the full attack dice (which then forces you to move fewer armies into the captured territory), RIGHT-click on the target opponent territory and you will be given the choice of attack dice (up to 3 if you have enough armies).

RISK cards become increasingly important as the game progresses, as each time the cards are turned in the number of bonus armies increases.

When customizing your game know the audience. Most players will be turned off with manual dice rolls or may not like the automatic set-up option. Gather your hard core RISK friends and play a long, manual dice rolling, no time limit game, or grab a few strangers for an ultra-fast game with all the speediest settings chosen!

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RISK Forum: Latest Posts

Here's the latest from Pogo members chatting in our RISK Forum where folks gather to make new friends, debate game tips, and share a joke or two. Register to join (it's free)!

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User avatar

Risk • Re: bad rolls/ my 2 cents

By CounterAttack778 » September 2nd, 2017, 1:17 pm

Based on my recent experience, I do not believe there is anything statistical or probable concerning the rolls in POGO's version of Risk. Unfortunately, the fact the odds are weighted to the defender, especially when trying to take cards earl in the game all common strategy is forsaken and many quit after being unable to take a country after their first turn. I understand is computer language it is simply win or lose when rolling the dice, but the number of matching rolls is ridiculous. All in all, Risk is still a great game and hopefully the programmers will fix the current odds when rolling dice.

User avatar

Risk • Re: Game Frozen

By Tragiknight » August 29th, 2017, 7:45 pm

Same problem, Risk Game freezes, it's been over a week, haven't been able to completed a game.

User avatar

Risk • Re: Game Frozen

By Sparty36646 » August 29th, 2017, 1:20 am

5 games in a row I have not been able to finish. Cleared brozer. Eliminated extensions. Can't get anything to work.

User avatar

Risk • Re: Game Frozen

By johnskoi » August 25th, 2017, 8:01 pm

while it's not a CONSTANT issue, i've had quite a few games freeze as well.... and of course, it happens when you think will win... :?: :?:

User avatar

Risk • clearing the board

By johnskoi » August 23rd, 2017, 7:09 pm

clearing the board --- was just wondering if anybody has cleared it in 4 rounds or less - or if it's even possible?? :?

User avatar

Risk • Re: Game Frozen

By Cherry74129 » August 19th, 2017, 6:45 pm

Been freezing up on me too! Just when I was about to win, too. So frustrating.

User avatar

Risk • Game Frozen

By riskgabe01 » August 19th, 2017, 4:41 pm

For the past 4 games, Risk freezes on me in the middle of the game. It is annoying. Cleared cache and cookies but nothing doing :( . I guess I will stop playing. Nobody needs the frustration :(

User avatar

Risk • on a lighter note...

By johnskoi » August 17th, 2017, 11:13 pm

...i've noticed that anytime i leave a game that i know is a lost cause, it ALWAYS seemed to be that that was the ONLY time someone was watching me play... ummmm, i just realized that when you STAND, you become a WATCHER instead of a player..... :oops: :roll:

User avatar

Risk • Re: bad rolls/ my 2 cents

By lagitha27 » August 17th, 2017, 1:06 pm

<removed by moderator. Personal attacks are not permitted on Pogo forums>

User avatar

Risk • Re: bad rolls/ my 2 cents

By jusplay4fun8 » August 17th, 2017, 1:47 am

Two comments, to start, my "Two cents" as it were:

1) The dice are dice and luck runs both good and bad. And we remember losses more readily than wins, because losses are more painful, IMO. The entire study of Probability and Statistics started on trying to better understand gaming and dice odds.

You can look up tables that show dice odds for the game of Risk online.

2) You are both correct; the bots have almost no strategy. BUT they are like piranha; the smell "blood" and if you are weak and likely to be eliminated, you become their target. I have played Risk on here since its early days and earned the Top Rank a long time ago and have played LOTS of Bot games.

JP4Fun8

User avatar

Risk • Re: bad rolls/ my 2 cents

By johnskoi » August 16th, 2017, 6:10 pm

CounterAttack778 wrote:
... Also even though the bot has very little strategy, i have seen them relentlessly pick one player to attack over and over. It really should be fixed for the game to be fun.


i've seen that too -- i was actually just wondering in my last game if the bots are able to make alliances between themselves???

User avatar

Risk • Re: bad rolls/ my 2 cents

By CounterAttack778 » August 16th, 2017, 1:15 pm

I have to agree with your POGO. However, when the rolls are so obviously weighted at the beginning of the game, to the point a player can not roll a winning turn to capture a country, people keep quiting after one turn and I can't blame them. Also even though the bot has very little strategy, i have seen them relentlessly pick one player to attack over and over. It really should be fixed for the game to be fun.

User avatar

Risk • Re: LARGEST TOKEN WIN EVER

By rarepoiuytfc933 » August 14th, 2017, 8:40 pm

rogerwilcogo wrote:
Risk, no idea how I did it.

Biggest Win: 12366

no 12366 is the biggest I have had over 14000 be for just like monopoly H&N u can get over 20000 per game

User avatar

Risk • bad rolls/ my 2 cents

By johnskoi » August 12th, 2017, 11:08 pm

there is NO doubt that they happen and can be RELENTLESS (i've also had it work in MY favor)- i've bailed on quite a few games when i knew i was screwed ... that being said, i'm trying to learn how to work WITH it when it does happen -- one thing that i think 'may' work is i keeping my finger on the mouse and scrambling for the 'retreat' button, being careful not to hit it twice so i don't go right to 'fortify' with an accidental 'double click' -- still happens anyway lol --- and resuming the attack and giving it another go --- may be in my head, but i like to think that it helps... (may have to do it more than once)

i kind of look at the bad rolls as compensation for the bots' lack of strategy that MOST of us risk fanatics tend to be rather intuitive about... we KNOW we have the upper hand there...

looking forward to hopefully getting to know a few of you --- don't hesitate to join a game with me --if i can help (trying to return the favor here)... and if you're a newbie risk-wise, and i can help with any q's, please ask...

i've also noticed that the rolls seem to be MORE forgiving, if you go slow early on ;)

enjoy your weekend, people...

User avatar

Risk • Re: LARGEST TOKEN WIN EVER

By johnskoi » August 12th, 2017, 10:48 pm

rogerwilcogo wrote:
Risk, no idea how I did it.

Biggest Win: 12366


good for you! :mrgreen:

risk
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